Finding a Publisher
A practical review of publisher fit, project readiness, pitch materials, commercial expectations and whether your project is genuinely ready to approach publishers.
Many game makers feel that success is measured by being with a publisher. It is a major endorsement of a maker's work. The role of a publisher has become a lot harder and costly. This is true in both tabletop and video games. Now it is even harder. Small publishers are facing extinction with tariffs, taxation, visibility, discovery and market consolidation pressures making it very hard to grow as a business yourself.
So what is the best route for maker to find a publisher that can truly help get their game to their audience?
We can help you on your journey in a range of directions and that also includes helping your title as one of our own titles. But there is a lot to do.
- The product evaluation process
- Market landscape
- Cost of production
- What publishers want
- Alternatives to publishers
- A non-disclosure agreed and IP protected conversation.
- Documented report included
Before the session
Bring your pitch materials, prototype status and a list of publishers already considered.
What you will take away
The session will help you improve readiness and avoid unsuitable approaches.